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About reIMG

The hours are going. The craft is not.

reIMG builds rendering technology with humans in the loop: tooling that takes away the work that took the time, so judgement, taste and imagination lead the job.

What we believe

Where this industry is going

For decades, most of the cost of visualisation was not the creative part. It was the hours around it: modelling, lighting, rendering, redoing. Taste ran second to man-hours, because man-hours were the constraint. AI is dissolving that constraint, and we do not think it replaces the people. It hands the job back to them: more imagined, more tested, more brought to life, at speeds that were not possible.

01

The waiting ends

Weeks or months for ideation, plans or a marketing pack meant fewer options and later decisions. Deciding well means seeing things early, and often.

02

The tools are good, and not enough

Off-the-shelf AI apps are great for this industry. They are also imprecise, and the better ones are bolted into legacy software. Precision and continuity still take real tooling and real judgement.

03

The craft stays

Rendering and planning run on creativity, skill and taste. That does not go away. It finally gets to lead.

What we're building

Systems around the pipeline

Tooling and process for the whole job: shot setup, consistency across a set, geometry handled with care, and the check against your model. Where the technology is today, humans belong in the loop, and ours are. The goal is plain: take away the work that took the time and the money, for every side of the industry.

Who we are

Who you're dealing with

01

Mike

The eye, and your contact. Years alongside builders, developers and agents, mostly behind a camera. Directs the shots, keeps the grade honest, reads your file and comes back with the number.

02

Jack

The pipeline. Builds the rendering and verification tooling that makes the speed possible: your model in, finished frames out, every image checked against the geometry that made it.

The line we hold

We render geometry. We do not create it.

Your architect or draftsperson owns the model, and they are better at it than we are. Design changes go to them, then straight back to us for a fast re-render. If a model still needs building, it is generally best to update it within the existing architectural pipeline. It is just not the specialty. The specialty is making what they drew look like the photograph it deserves.

Send us your file.

Get a quote

Tell us what you're building and when you need it. We'll come back with the exact price and the delivery date.